Monads II
Release Date: 7 Jan, 2022
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About Series


‘The ensemble about loneliness.’

Inspired by classic SRPGs, "Monads" is a trilogy series that adds the charm of the story of colorful characters intertwining with their own views and worries to battle rules represented by tile-based turn-based battles.


This series is basically a 'Tactics' game. Among the various characters, You can find the effective combination for each stage environment, and the same character also have different powers depending on which abilities you choose within a certain constraint. In addition, there are various levels of difficulty, from 'Beginner' to 'Legend', to play games according to your preference. Anyone, ranging from users who want to appreciate the story without burden to strategy game enthusiasts who love special challenges, can play this.

Characteristics


There are three main characteristics that distinguish 'Monads' from other games that look similar.


  • First, units "retreat" before they die if enough damage accumulates. a parameter named 'Will' decreases depending on events in battle, such as being damaged or friendly units being removed. This will make the unit retreat easily. Of course units can die, if you don't give a chance to retreat and do a lot of damage. In this case, the vestige remains in the tiles and lowers the will of the surrounding units, regardless of if it is friendly or not. These will require deeper thought as the difficulty increases. And 'Will' also affects 'Morale', which is a shared resource needed to use Ultimate skills.
  • Secondly, it has the rules of puzzle game in macroscopic view. No random, so same behavior always leads to the same result, and you can revert and try different actions whenever you want. While encouraging new strategic attempts by players, the frustration from mistakes is intended to be minimized.
  • Finally, we completely ruled out meaningless repetition. The fastest way to grow a character and gain new abilities is to just follow the scenario. But players who enjoy new attempts and challenges can retry former stages with all characters. There is no reward for repeating same play, but providing additional skill points from higher difficulty reflects the 'aesthetics of challenge', core intention of this work.

Scenario


Player will follow the path of the group divided into three groups.

  • Lucius, a typical hero who lost everything overnight in a conspiracy but tried to fight back and defend justice.
  • Deus, a mysterious sage who was considered the savior in part I, but tries to turn the crisis of being deprived of the means of counterattack and drifting abroad into an opportunity.
  • Noel, the head of the Royal Guards, who is on the side of the empire to make the world one, desperately hopes that this war and sacrifice will be the last tragedy in history.


Unlike the first part, in which each figure was in charge of a chapter, two conflicting characters per each groups are in charge of the narrative. However, it is the same that characters from different backgrounds, thoughts, and intentions influence each other and create a flow of events. We tried to give the expectations and joy of feeling the omniscient point of view of the performances of the characters struggling for the best he thought.



SYSTEM REQUIREMENTS

Windows
Minimum:
  • OS: Windows 7 SP1 or higher
  • Processor: Any processor w/ SSE2 instruction set support
  • Memory: 512 MB RAM
  • Graphics: Any graphic processor w/ DirectX 11.1 support
  • DirectX: Version 11
  • Storage: 1500 MB available space
Recommended:
  • OS: Windows 8 or higher
  • Processor: Any processor w/ SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: Any graphic processor w/ DirectX 11.1 support
  • DirectX: Version 11
  • Storage: 2 GB available space
Mac OS X
Minimum:
  • OS: OS X 10.9 or higher
  • Processor: Processor w/ SSE2 instruction set support
  • Memory: 512 MB RAM
  • Graphics: CPU-integrated or on-board graphics
  • Storage: 1500 MB available space
Recommended:
  • OS: OS X 10.9 or higher
  • Processor: Processor w/ SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: CPU-integrated or on-board graphics
  • Storage: 2 GB available space
First step
First step
Finish Tutorial.
Ahimsa
Ahimsa
Win a battle without removing non-object unit.
Where are you looking?
Where are you looking?
Cancel concentration of a non-ally unit.
Operational Retreat!
Operational Retreat!
Lose battle.
Not reserved name
Not reserved name
Clear battle in challenge mode.
Superstar
Superstar
Make a unit have 3000 attention.
Environmentalist
Environmentalist
Clear chapter 20 without removing stalagmite.
Greetings
Greetings
Play each protagonist once to finish chapter 25.
Make it possible
Make it possible
Activate a trap by using skill with push or pull.
Into the new world
Into the new world
Play each protagonist twice to finish chapter 31.
Your will was fulfilled
Your will was fulfilled
Make a player character have 150 will.
Let it go
Let it go
Remove 5 units by damage over turns in a battle.
Bulletproof
Bulletproof
Block all damages from chain attack by Shield.
Headed South
Headed South
Make Jisu have 20 stacks of Charged.
Change of ideas
Change of ideas
Heal 2000+ HP with a skill in chapter 37.
LEGENDARY!
LEGENDARY!
Remove 8 enemies at a battle with same unit.
Perfect play
Perfect play
Get 100 points at a battle.
Brawl
Brawl
Remove 3 allies and 3 enemies with a skill.
Pyrrhic Victory
Pyrrhic Victory
Win a battle with all player units under 20% HP.
Great teamwork
Great teamwork
Gain 50 morale by chain attack at a battle
New acquisition
New acquisition
Recover AP from tactical hit 10 times in a battle.
Victory Anyway
Victory Anyway
Win a battle with any player unit of will under 10.
Social distancing needed
Social distancing needed
Attack 7+ units by 'Ether Shot' of Darkenir.
The collecter
The collecter
Change Triana's element to Fire, Water, Plant in a battle.
Advanced class
Advanced class
Win battle with units of same element (Hero or Legend difficulty).
Cappriccio
Cappriccio
Change Luvericha's unique skill effect twice in a turn.
I didn't touch
I didn't touch
Remove an enemy by reflected damage.
What's going on?
What's going on?
Clear chapter 33 within 6 phases.
Profiler
Profiler
Collect all information of people in glossary.
Lost my mind
Lost my mind
Rescue a militia unit by controlling an enemy unit in Chapter 27.
The ending
The ending
Finish scenario.
One stone, two monsters
One stone, two monsters
Make artillery hit two monsters at once in Chapter 21.
Bring all together
Bring all together
Win battle with a party including all elements (Hero or Legend difficulty).
Weapon master
Weapon master
Win battle with melee units only (Hero or Legend difficulty).
Parallel universe
Parallel universe
Win battle on challenge mode without scenario original character (Hero or Legend difficulty).
Spell master
Spell master
Win battle with magic units only (Hero or Legend difficulty).
911 Operator
911 Operator
Prevent unit death by Lucius or Noel's passive skill 5 times in a battle.
Half and half
Half and half
Collect 48 tokens in a save slot.
Full option
Full option
Win battle with a character containing all skills.
Let's use all the colors
Let's use all the colors
Chain attack with all elements contained.
Diligent farming
Diligent farming
Make Eren have 20 stacks of Absorpsion.
Luxury chain
Luxury chain
Chain attack with multiple ultimates contained.
No witness
No witness
Remove the target after removing all the other enemies in chapter 34.
What a magic
What a magic
Clear chapter 23 without removing an enemy soldier.
Warning explosives
Warning explosives
Remove two enemies by 'Explosive Vest' skill in chapter 24.
Locked room mystery
Locked room mystery
Remove an enemy with 'Shelter' effect in chapter 26.
This is mine now
This is mine now
Extort the target within 4 phases in chapter 28.
Not intended?
Not intended?
Destroy a unit with 9999 HP.
Sacrifice
Sacrifice
Remove ally and enemy with one Cannon Bombard in Chapter 30.
You shall not pass
You shall not pass
Clear chapter 32 without allowing any enemy unit to approach within radius 3 from Yucrrem.
Sprinter
Sprinter
Clear chapter 29 without interrupting Collapse Protocol.
MVP of today
MVP of today
Use same ultimate 3 times in a battle.
Quick delivery
Quick delivery
Clear chapter 35 before the end of phase 3.
Off work
Off work
Clear chapter 36 without removing enemy (except for Delphi.)
All in
All in
Make Reina has 8+ buffs simultaneously.
Totem alive
Totem alive
Win battle including a character without active skill (Hero or Legend difficulty).
Legendary challenge
Legendary challenge
Win battle from challenge mode in Legend diffuclty.
Akashic Records
Akashic Records
Collect all information in glossary.
Eye-catching
Eye-catching
Taunt 5 enemies at once in Chapter 22.
No way
No way
Lose battle before your first turn.
Among us
Among us
Win battle with units wearing Royal Guard uniform, including Jason.
And Then There Were None
And Then There Were None
Make Yucrrem the only remaining unit in chapter 25.
Conquered: Legend
Conquered: Legend
Win all battles with Legend difficulty.
Perfectionist
Perfectionist
Collect all tokens in a save slot.
Dangerous experiment
Dangerous experiment
Make Curie have 5% or less HP after using 'Toxic Catalyst'.
Conquered: Hero
Conquered: Hero
Win all battles with Hero or upper difficulty.
Conquered: Tactician
Conquered: Tactician
Win all battles with Tactician or upper difficulty.
Conquered: Adventurer
Conquered: Adventurer
Win all battles with Adventurer or upper difficulty.
Salesperson
Salesperson
Make 10+ units have 'White Shield' effect simultaneously.
Group immunity
Group immunity
No ally dominated after 'Spectral Tornado' in chapter 38.
It WAS water
It WAS water
Make 10+ flame zones on water tiles in chapter 31.
This is enough
This is enough
Win battle including a character without passive skill (Hero or Legend difficulty).

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