Articles with Roguelike tag
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Striving for Light Review

Striving For Light is a unique Survivors-style hand-drawn rogue-like hack and slash with a twist, both developed and published by Igniting Spark Games that is currently in Early Access. Playing as one of the8 available characters (after some unlocks, of course), take on a slew of hand-drawn environments and enemies. Invest in an ever growing and evolving skill tree, and modify it as you see fit, and tweak and upgrade your weapons. You can specialize you character with powerful abilities at specific levels, further deepening the character building elements often absent in other similar titles. Asan immense fan of these sort

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Vampire Hunters Review

Rusty crimson stains splatter along the off-white walls, creeping down into the vermilion plush of the carpets, leaving one unable to differentiate between the true color and the unfortunate aftermath of the battle that took place within the halls of The Brootherhood. Furniture lay strewn about, as well as discarded weaponry. Whatever had occurred here- it was fierce and violent, ruthless and left carnage in its wake.But what, exactly, had transpired…? The ruins of the once-lavish Brotherhood Chateau lay in tatters, splintered floors and blood-stained walls still reverberated at each menial sound. It was quiet. Too quiet. Far too late had

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Scarlet Tower Review

A bead of sweat slowly trickles down wind-stung cheeks. A damp trail cuts through the layers of dirt coating your face, leaving a streaky trail in its wake. Moist earth compacts: pine needles, grass, and weeds, bits of bark pressed deep underfoot. Forging ahead, your lithe fingers wrap firmly around the hilt of your sword. Only a fool would sheathe their weapon now. Not in this darkness. Not in this forest. Not on this journey. In the darkness, the crimson smears across your blade glint in the moonlight-you’ve not had time to take proper care. No time to rest. A snapping

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Riftstorm Pre-alpha Review

Riftstorm pre-alpha test kind of surprised me because, usually in alpha tests there's like 2-3 hours of gameplay at most, but usually it's just one level of a game or a small chunk of the open world. Riftstorm had 5 levels that you could do with 4 different characters with every level having randomized rooms, power-ups and loot. It felt more like an open beta with how much content there was here, but of course, not everything was peachy and there are plenty of red flags this game has so lets get into it.Riftstorm is a top-down twin stick roguelike looter

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Roots of Yggdrasil Review

City builder games have had quite of a comeback for the past few years, most notably with the release of Cities: Skylines 2. Most of the games have been playing it safe with very little deviations in the formula, that's why I was glad to see that Roots of Yggdrasil is a Roguelike city builder set in Nordic mythology. If the genre mash up sounds weird to you, it kind of is, until you get used to it.The main objective of the game is, build different structures to get different resources to get to the Yggdrasil seed, each island you'll need