Articles with Microsoft tag
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A Deep Dive in to Every Fable Game - Big, Small and Forgotten

Lionhead Studios was founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance and Steve Jackson - the majority of which were former Bullfrog Productions employees and left shortly after it was acquired by Electronic Arts to form Lionhead. The studio was named after Mark's hamster that sadly passed away a week prior to them forming. Despite their debut being the 2001 real-time strategy with a God-game twist "Black & White", which saw an official sequel four years later alongside the film industry simulator "The Movies", Lionhead Studios aren't known for much besides the Fable franchise, the first of which released

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The History of Gearbox & How Their Games Began

Gearbox Software was founded in 1999 by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, all former developers of the cringingly-named studio “Rebel Boat Rocker”, a studio that never managed to release a single game. Before this, core members of the group worked for studios such as 3D Realms and Bethesda Softworks.Gearbox’s first few projects might come as a surprise to some, being a mostly unproven studio without a single game to their name up to this point outside of their early efforts in well-established studios (which might be what got them the gig). Developing official expansions and

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Halo Infinite Delayed Again: Could This Hurt Xbox Series X Chances Against Sony's PS5?

The Playstation 5 and the Xbox Series X have both been announced in the earlier half of this year and with this has come a whole new round of memes and a split opinion on which console is superior between the PS5 and Xbox. Whether you are looking for a sleek design to add to your home entertainment system, or you are all about the running power, both consoles have a lot to offer to everyone that is looking for the ultimate gaming experience. To help you decide, which of these consoles you would like the most, we will be outlining

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Our Top Tips to Survival in Sea of Thieves

Ahoy mateys!Sea of Thieves finally made its way to Steam recently and as a result the game has received a surge of new players and people returning to the game. A few of us in OP started sailing the seas together earlier in the month and it’s fair to say the game is not known for holding your hand or pointing out what to do and how best to do it. The tutorial is a short and sweet quest that teaches you the bare boned basics.The game can comfortably be described as easy to learn and hard to master, on the

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Microsoft admits that premature hype destroys games

Phil Spencer confessed that they prematurely discovered, now canceled, Scalebound and it ruined the game, because nobody believed that they could justify the expectations of the fans.You will remember that  Scalebound should have been great Microsoft's exclusive, and Platinum Games were working on it, so we were quite excited about the game. Then Microsoft disappointed everyone when the game was suddenly canceled. After this year's E3 Xbox boss Phil Spencer explained why there has been a collapse of Scalebound and what he learned from it.In an interview with Japanese portal Game Watch he said that Platinum Games are making ambitious and