Articles with Activision tag
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The History of Gearbox & How Their Games Began

Gearbox Software was founded in 1999 by Randy Pitchford, Brian Martel, Stephen Bahl, Landon Montgomery and Rob Heironimus, all former developers of the cringingly-named studio “Rebel Boat Rocker”, a studio that never managed to release a single game. Before this, core members of the group worked for studios such as 3D Realms and Bethesda Softworks.Gearbox’s first few projects might come as a surprise to some, being a mostly unproven studio without a single game to their name up to this point outside of their early efforts in well-established studios (which might be what got them the gig). Developing official expansions and

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The Weird World of Peripheral Rhythm Games

Peripheral instrument-based rhythm games really became a thing (at least in the west) during the mid-2000s, with Red Octane’s (and later Activison’s) ‘Guitar Hero’ title for the Playstation 2. But between 1999 and 2007 Konami had already been releasing various versions of their GuitarFreaks, DrumMania, KeyboardMania and BeatMania games for Playstation consoles in Japan. Konami continues to release sequels to the arcades as late as 2018, more recently under the ‘Gitadora’ name.The genre was relatively successful (if not saturated) between 2005 and 2010, before having a final stab at reinvigorating its fan base in 2015, where it soon fizzled out once

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6 Mistakes Blizzard Made When Announcing Diablo Immortal

At BlizzCon this year Blizzard announced Diablo Immortal, a mobile spin-off to be released next year for iOS and Android devices, co-developed by Blizzard themselves and Chinese game developers ‘NetEase’, known mostly for their heavily inspired online mobile games.This announcement didn’t go down very well with fans at all and lead to an explosion of criticism and expression of disappointment by gamers all over the internet. Diablo Immortal likely won’t be a bad title considering its platform; however this isn’t the focus of Blizzard’s community outcry.There’s several reasons people think the reveal was such a disaster, let’s go over some of

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The History of Blizzard & How Their Games Began

Blizzard Entertainment was founded on February 8th 1991, known then as Silicon & SynapseDuring the first two years, the company focused on creating Windows and Amiga ports of games for other studios. Their ports included titles such as The Lord of the Rings and Battle Chess II. Before becoming the Blizzard Entertainment we know and love today, they developed and released three original games, RPM Racing, The Lost Vikings and Rock n' Roll Racing, with their then publisher, Interplay Productions.In 1994, Silicon & Synapse were acquired by distributor Davidson & Associates for 6.75 million dollars. Followed by a brief name change

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How do I redeem my game?!

If you're a little confused how digital game downloads work and have no idea what a 'license key' is or how to use it, don't worry - you're not alone! Simply follow the below step-by-step guide and you'll be downloading and playing your game in no time! GAME PLATFORM The first thing you need to know when buying a game is which platform it is on. This will be shown in the top left of the game tile and on the product page under the title image (see images below)    You will also be reminded in the shopping cart the platform of