Articles with Action tag
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Lost Ruins Review

Lost Ruins is Altari Games’ first project, successfully backed on Kickstarter in September of 2020. It is a different, unique game, combining different styles and mechanics and that alone is why I appreciated it so much. It is not perfect, and you probably need to be more than a casual gamer to fully appreciate it. When you start a new game, you’re welcomed with the wisest words I’ve seen in a long time: “Those interested in enjoying the story with minimal obstacles are encouraged to try the Accessible difficulty.” Looks like I missed that part, because I started my game at

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Kill To Collect Review

Few words about the gameKill to Collect is an incredibly addictive rouge-like game, placed in a cyberpunk universe. You're to control one of four Hunters, and your goal is to clear out multiple levels out of any enemies you'll encounter. Invite your friends, create a team, think of some good strategy and... Kill To Collect!AdvantagesBig variety of enemiesLayout of levels is randomly generatedAwesome soundtrack, perfectly fit to the theme of the gameGreat replay value thanks to all unlockables and customization options4 characters to choose from, each with their own unique set of skills and play styleThe difficulty is hard, and it

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Astro Duel Review

Few words about the gameAstro Duel is something that everyone among the gaming community loves to see - new ideas created from something we know. I'm literally amazed about how people can create something innovative, even basing on a game like Asteroids. The game itself is awesome. I had to try it out against bots first, and it was quite fun. Then I played it against my gf, and she said that it was one of her best times we had together. Well then... ANYWAY, let's get to reviewing.AdvantagesGame offers you a bunch of different arenas to play on, 3 match

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Botology Review

Few words about the gameBotology is a game where... I'm not even sure what's going on as it's explained with twisted and badly translated English. The intro tries to explain bits of backstory, but it's hard to catch up even there. When you get into a proper game finally, you just go forward, without any clear instructions, just walk and hope you'll get somewhere. Once you get a gun and some kind of objective... oh boy, that's where the fun begins. By fun, I mean grind at every corner. Literally. One of the most repetitive games I have seen in a

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Morbid: The Seven Acolytes Review

Morbid is a VERY beautiful game, from everything static like trees or houses to moving assets like enemies and blood explosions. Trees, branches and bushes will sometimes make it confusing and you will not be able to see if you can go through a path or if there’s something blocking the way. Other than that, I loved the overall look and feel of the game. The sound of pots breaking when I hit them reminded me of some older games , almost like the sound asset comes from another game, but I will consider this as a coincidence. The audio and

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