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The Ship: Remasted and VR for Wounded Veterans
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The Ship: Remasted now on Steam Early Access

One of the pioneers of multiplayer stealth deathmatch games, The Ship (yes it's spelled that way) is now on Steam Early Access with The Ship: Remasted, almost 10 years after the initial game's release, though the game is currently LAN (16 players) and limited online multiplayer (4 players) only.


"The Ship: Remasted is a remake of the classic 2006 game, The Ship: Murder Party.

A multiplayer game, set aboard a series of 1920's cruise ships, you are tasked by the mysterious Mr X to kill or be killed. Each player is given the name of another to stealthily (or not-so-stealthily) kill and you must do so while avoiding your own hunter and tending to your basic needs.

Check it out here:
http://store.steampowered.com/app/383790/?snr=1_5_1100__1100



A VR Gaming System Aiming to Aid Soldiers Cope with War Injuries


Virtual reality company MindMaze has designed a medical gaming system which aids soldiers to cope with post-amputation severe phantom limb pain.


Severe phantom limb pain is the painful sensation that an amputated limb is still attached to the body and is moving as normal. This gaming system aims to immerse the user in a virtual realm, where moving the user's existing arm will move the non-existing arm of the avatar. This tricks the brain into thinking the severed limb is still there, and has been scientifically proven to be beneficial to victims of phantom limb pain.



MindMaze has been testing the VR gaming system in Switzerland for the past 3 years with amputees and victims of amputations, brain trauma, and strokes, as well as mental health issues such as PTSD, autism and depression at Lausanne University Hospital, and is set to further implement it with patients from the U.S. Department of Veterans Affairs through a study at the University of California, San Francisco with Dr. Gary Abram, a neurologist and the director of the Neurorehabilitation Clinic at UCSF Medical Center. In around six months' time, there will be enough data to determine if this system can open doors for the future of veteran therapy.


Originally posted by MindMaze founder and CEO Tej Tadi:“In the case of a stroke victim, the game targets a specific movement, and patients see their actions mapped onto an avatar. For someone who is unable to move their right arm after a stroke, an exercise requires them to reach for a virtual object with their functioning left arm, but on-screen they see the avatar’s right arm move.”

Apart from that, MindMaze will also be launching a new project this year, MindLeap, which is based on MindMaze’s proprietary, medically proven neurotechnology engine for stroke, amputee, and brain injury patients.


Originally posted by Tadi:“MindLeap is the industry’s first thought-powered virtual reality, augmented reality, and motion capture game system. Combining neural sensing with embedded motion capture cameras, MindLeapunleashes the power of players’ minds to enhance game play.”

This research has garnered $100 million in funding from Hinduja Group, as well as a pre-money valuation of more than $1 billion, so it's safe to say the future is bright for these wounded veterans.


Source: Fortune






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  • Harley Zoom
    March 18, 2016
    And people say sitting too close to the screen is bad for you... -_-
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