Call of Duty: Ghosts
Release Date: 4 Nov, 2013
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RRP: $59.99
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Average review

Outnumbered and outgunned, but not outmatched.

Call of Duty®: Ghosts is an extraordinary step forward for one of the largest entertainment franchises of all-time. This new chapter in the Call of Duty® franchise features a new dynamic where players are on the side of a crippled nation fighting not for freedom, or liberty, but simply to survive.

Fueling this all new Call of Duty experience, the franchise's new next-gen engine delivers stunning levels of immersion and performance, all while maintaining the speed and fluidity of 60 frames-per-second across all platforms.

Single Player Campaign

Ten years after a devastating mass event, America’s borders and the balance of global power have changed forever. As what's left of the nation's Special Operations forces, a mysterious group known only as "Ghosts" leads the fight back against a newly emerged, technologically-superior global power.

A New Call of Duty Universe: For the first time in franchise history, players will take on the underdog role with Call of Duty: Ghosts; outnumbered and outgunned, players must fight to reclaim a fallen nation in an intensely personal narrative. Gamers will get to know an entirely new cast of characters and visit locales in a changed world unlike anything seen in Call of Duty® before.


Multiplayer

In Call of Duty: Ghosts you don't just create a class, you create a soldier, a first for the franchise. In the new Create-A-Soldier system, players can change the physical appearance of their soldier by choosing the head, body type, head-gear and equipment, and for the first time in a Call of Duty® game, the player can also choose their gender. With 20,000 possible combinations, this is the most flexible and comprehensive character customization in Call of Duty history.

New dynamic maps are the evolution of multiplayer. They include interactive elements and player triggered events that make the environment evolve as each match goes on. The entire landscape can shift and force players to change tactics and strategies.

Call of Duty: Ghosts introduces new tactical player movements. The new contextual lean system now allows players to lean around obstacles without adding button combinations or fully leaving cover. The new mantling system allows fluid movement over objects, while maintaining momentum. The knee slide allows for a natural transition from sprinting crouching to prone.

Call of Duty: Ghosts delivers over 20 NEW Kill Streaks such as Juggernaut Maniac, the Helo Scout, the Vulture and the ODIN Strike. Players can even bring in guard dog Riley, from the single-player campaign, to protect and also to attack enemies. There are also over 30 NEW weapons, including an entirely new weapon class: Marksman Rifles.


Squads

Build your team and take up to 6 of them into battle in the all new Squads mode. This mode takes the best parts of the multiplayer experience and allows you to play either solo or cooperatively with the custom soldiers created and leveled up in multiplayer.

The load-out choices you make for your Squad members will directly change the AI behavior of your squad-mates. Give your soldier a sniper rifle and he'll behave like a sniper, and an SMG guy will be more run and gun.

System Requirements

  • MINIMUM
    • OS: Windows 7 64-Bit / Windows 8 64-Bit
      CPU: Intel® Core™ 2 Duo E8200 2.66 GHZ / AMD Phenom™ X3 8750 2.4 GHZ or better
      RAM: 6 GB RAM
      HDD : 40 GB HD space
      Video: NVIDIA® GeForce™ GTS 450 / ATI® Radeon™ HD 5870 or better
      Sound: DirectX® compatible sound card
      DirectX®: DirectX® 11
      Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
  • RECOMMENDED
    • OS: Windows 7 64-Bit / Windows 8 64-Bit
      CPU: Intel® Core™ i5 – 680 @ 3.6GHz
      RAM: 8 GB RAM
      HDD : 40 GB HD space
      Video: NVIDIA® GeForce™ GTX 760 @ 4GB
      Sound: DirectX® compatible sound card
      DirectX®: DirectX® 11
      Internet: Broadband connection and service required for Multiplayer Connectivity. Internet connection required for activation.
Spatial Awareness
Spatial Awareness
Kill your first enemy in the Call of Duty® Ghosts campaign.
Ghost Stories
Ghost Stories
Escape. (Complete "Ghost Stories" on any difficulty.)
Brave New World
Brave New World
Rendez-vous in Fort Santa Monica. (Complete "Brave New World" on any difficulty.)
No Man's Land
No Man's Land
Make it to San Diego. (Complete "No Man's Land" on any difficulty.)
Struck Down
Struck Down
Find Ajax. (Complete "Struck Down" on any difficulty.)
Homecoming
Homecoming
Defend LA. (Complete "Homecoming" on any difficulty.)
Liberty Wall
Liberty Wall
Take down both attack helicopters in Brave New World.
Legends Never Die
Legends Never Die
Hunt down Almagro. (Complete "Legends Never Die" on any difficulty.)
Federation Day
Federation Day
Gather intel on Rorke. (Complete "Federation Day" on any difficulty.)
Birds of Prey
Birds of Prey
Capture Rorke (Complete "Birds of Prey" on any difficulty.)
The Hunted
The Hunted
Make it out alive (Complete "The Hunted" on any difficulty.)
Clockwork
Clockwork
Hack the system (Complete "Clockwork" on any difficulty.)
Deep Freeze
Deep Freeze
Drop 8 vehicles into ice holes.
Atlas Falls
Atlas Falls
Distract the Federation Fleet. (Complete "Atlas Falls" on any difficulty.)
Into the Deep
Into the Deep
Destroy the enemy ship (Complete "Into The Deep" on any difficulty.)
End of the Line
End of the Line
Storm the factory (Complete "End of the Line" on any difficulty.)
Carbon Faceprint
Carbon Faceprint
Catch the photocopier with your face.
Sin City
Sin City
Plan your next move. (Complete "Sin City" on any difficulty.)
All or nothing
All or nothing
Gather the troops. (Complete "All or Nothing" on any difficulty.)
Severed Ties
Severed Ties
Destroy the Federation's satellite array. (Complete "Severed Ties" on any difficulty.)
Loki
Loki
Commandeer the enemy space station. (Complete "Loki" on any difficulty.)
David & Goliath
David & Goliath
Take down the LCS on the first go.
Go Ugly Early
Go Ugly Early
A-10 strafe 50 enemies.
The Ghost Killer
The Ghost Killer
Confront Rorke (Complete "The Ghost Killer" on any difficulty.)
Grindin'
Grindin'
Blow the pressure valves on your first attempt.
Cog in the machine
Cog in the machine
Kill 5 enemies without being detected before infiltrating Black Zone.
Blimey O'Riley
Blimey O'Riley
Pounce on 10 enemies whilst controlling Riley.
End of your rope
End of your rope
Cut a grappling hook rope with an enemy on it.
Fly-by-wire
Fly-by-wire
Take out 3 out of 3 helicopters with the remote missile.
Tickets please
Tickets please
Shoot the grapple guys off the side of the train.
Jungle Ghosts
Jungle Ghosts
Finish the mission without breaking stealth.
Sleeping Beauty
Sleeping Beauty
Kill sleeping enemy in face down rappel section
You've earned it
You've earned it
Earn the mask. Finish the campaign on Veteran.
Audiophile
Audiophile
Collect all 18 Rorke files.
Waste Not
Waste Not
Every shot with the remote sniper kills a person or vehicle.
Piece of cake
Piece of cake
Storm the common room and kill everyone without taking damage on Veteran.
They look like ants
They look like ants
Destroy all enemy ground targets and kill no allies with the rods.
Jack-pot
Jack-pot
Destroy 21 slot machines.
Burn Baby Burn
Burn Baby Burn
Destroy 80 fuel containers.
It Came from Below!
It Came from Below!
Kill 6 enemies with the knife while underwater in "Legends Never Die".
avatar
SlipSlot
September 19, 2015
I was personally very surprised by this game. Despite its initial bad press for being much of the same, I actually think is one of few from the modern line up of Call of Duty games that actually mixed things up a bit.

Extinction
For one, you have the alternative mode to the usual Nazi Zombies, this time you have Extinction, which is more of an objective based from A-B mode, mixed with moments of intense stand offs between ever changing and varied aliens. I'd compare it to a mixture between you classic Nazi Zombies and Valve's Left 4 Dead, and it's fun, f**cking fun! With 4 skilled players, you can find yourself a nervous wreck towards the end of certain maps, usually dying over and over before you slowly but surely become good enough at the game to actually get to the end to escape. Each Extinction map is incredibly different to the next meaning it gets stale a whole lot less than Nazi Zombies does.

Campaign
Secondly the campaign, many people call this a clone of any modern CoD title but this time... WITH A PET DOG! Sure, you do have a canine partner in particular missions that you can order to attack certain enemies, which does mix the play style up a little but not as much as the difference in scenery between missions that very few Call of Duty games have lived up to in my experience. The missions change from on foot, to deep sea, to vehicle chases, to outer space battles seamlessly that prevents you from getting too comfortable and becoming bored.

Multiplayer
In regards to the multiplayer, it's nothing we haven't seen before, there's a few cool new game modes and map variants, but it mostly sticks to what we know. One thing I did enjoy, is that is feels much more stripped back than previous titles, less crap flying around in the air and less constant kill streak explosions catching you off guard. I'd say it felt like a mixture of Black Ops and the Medal of Honor reboot. Still, no World at War or the original Modern Warfare.

Summary
Overall I think it gets a lot more flack than it deserves, games like Advanced Warfare are trying to move away from the norm but don't mind who's toes they tread on. At least Ghosts has its own ideas.

TL;DR
If you're a CoD fan then Ghosts isn't as bad as its reputation wants you believe, if you're new to Call of Duty, this isn't the best place to start, but it definitely is not the worst. A confident 4 out of 5 stars!

SlipSlot
avatar
jocikatata
May 21, 2016
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