Every week this month we're giving away 10,000 copies of a different game, come back next week to join the next!
Are you ready to test your skills in the Monsti world?
Playing Monsti is easy, all you have to do is to click and fly for as much time as you can. There will be many obstacles that come your way and you have to do all in your power in order to avoid them.
As you go through the level you will be able to collect eggs, which will offer you immediate access to a variety of great new characters. Eggs are hard to get and many times you will have to go through trial and error in order to acquire them.
If the Normal game mode is too simple for you, we also offer an Insane mode where the enemies will move a lot faster so it will be even more challenging for you to move onward and acquire the eggs. The eggs will also allow you to purchase new themes, so if you do get enough you can also explore new locations and levels.
This title has since been removed from Steam and is therefore no longer available for purchase.
The Last Cargo
The Last Cargo creates unique challenges and offers unconventional game play, requiring not only awareness and skill, but also invoking the need of deeper reflection.
The main theme of The Last Cargo is indoctrination, whose purpose is to control the way an individual perceives and evaluates reality. This issue was presented as an allegory, in a minimalist way.
The action takes place in a mysterious building with specific features, where many objects of your surroundings are randomized during each play, so that each subsequent trial to endure this nightmare is unique. Your goal is to recover autonomy and subjectivity for the eponymous cargo.
Every game is different because of the unique randomising system
Consequence mechanics influencing many additional factors in the game
No hand holding - draw conclusions and learn from mistakes
Optional permadeath and survival modes
18 perks, each with 3 stages of development
6 different endings, dependent on the player's choices
3 difficulty levels (but no easy mode)
Giveaway ends after 1000 entries and the winner chosen at random!
PLAYERUNKNOWN'S BATTLEGROUNDSis a last-man-standing shooter being developed with community feedback. Starting with nothing, players must fight to locate weapons and supplies in a battle to be the lone survivor.
This realistic, high tension game is set on a massive 8x8 km island with a level of detail that showcases Unreal Engine 4's capabilities.
PLAYERUNKNOWNaka Brendan Greene, is a pioneer of the Battle Royale genre. As the creator of the Battle Royale game-mode found in the ARMA series and H1Z1 : King of the Kill, Greene is co-developing the game with veteran team at Bluehole to create the most diverse and robust Battle Royale experience to date