Dead Army: Radio Frequency
Release Date: 11 Oct, 2016
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Dead Army is a Real Time Strategy (RTS) game where the player takes control of an army of zombies. The player will be able to command each and every zombie in order to create the best strategy to raze military bases, villages and small towns. Given that controlling zombies is a feature, the player will also be able to increase its undead army through human infection. In the multiplayer mode players will be able to choose between zombies or law enforcers in a battle for the supremacy of a region.

Concept

Based on both Tower Defense and Real Time Strategy genres, the player will take control of a pre-determined number of zombies and march them towards the enemy bases on each level. These bases are populated by armed soldiers or law enforcers that can be in or outside of a service station.

Single Player Mode

Player objective varies within each level. Some objectives will be more straightforward than others. With that being said, in some levels the player will have to kill all enemies to succeed; while in other levels the player may be tasked with the gathering of some resource, or protecting a hero at all costs. The objectives will be displayed as soon as the player reaches a new level.

Miscellaneous objectives in Single Player Mode

Not every level will feature misc-objectives. Their purpose will be to generate additional challenges to the player. Some will be simple, while others will need an elaborate strategy for its completion. Misc-objectives will not be mandatory in order to complete any level.

Levels

Every level will have one or more enemy bases to be destroyed, and every level will also start with an initial amount of zombies for the player to control. This amount can be increased throughout the course of the game.

Features


Gameplay

  • Initial levels that works as a tutorial 
  • New types of soldiers and enemies gradually appear throughout the game 
  • Tactical objectives where the player will have to go beyond devastating its opponent 
  • New features at every level revealing both human and zombie units – each with its new abilities


Battle 

  • Individual control and selection of each unit 
  • Group control and selection through keyboard mapping 
  • Squad control and selection by unit type (zombie-ballistae, zombie-warrior, etc) 
  • HP bar display for both ally and enemy units 
  • New units that are more killed and lethal at each level


SYSTEM REQUIREMENTS

Windows
Minimum:
  • OS: Windows 7 or later
  • Processor: 1.5 GHz Core2Duo
  • Memory: 2 GB RAM
  • Graphics: OpenGL 1.4 or better
  • DirectX: Version 9.0
  • Storage: 1500 MB available space
  • Additional Notes: Dead Army Radio Frequency is an Early Access game, and minimum specifications may change during development
Mac OS X
Minimum:
  • OS: Mac OS X 10.8 or later
  • Processor: 1.5 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Support DX9
  • Storage: 1500 MB available space
  • Additional Notes: Dead Army Radio Frequency is an Early Access game, and minimum specifications may change during development
SteamOS + Linux
Minimum:
  • OS: Ubuntu 12.04+ equivalent or above
  • Processor: SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: Support DX9
  • Storage: 1500 MB available space
  • Additional Notes: Dead Army Radio Frequency is an Early Access game, and minimum specifications may change during development
Long life to Zombies
Long life to Zombies
Convert 10 citizens in zombies
Kamikaze
Kamikaze
Eliminate 5 enemies at once with a zombie bomb
Occupational Hazard
Occupational Hazard
Kill an innocent civilian using any hero
Leaving the Desert
Leaving the Desert
Unlock Level 5 - Prologue - Singleplayer Campaign
Famous Boss
Famous Boss
Kill Neilman - Prologue - Singleplayer Campaign
Prologue
Prologue
Complete the Prologue - Singleplayer Campaign
Unharmed
Unharmed
Complete any level without losing units - Singleplayer Campaign
Jazz
Jazz
Jeff
Jeff
Stefano
Stefano
Neilman
Neilman
Evil Cash
Evil Cash

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